UNO Rules are Whack
I am not the smartest, I am not the most athletic, I am not the strongest... But I have one gift, and that gift is winning in UNO. The strategy has been starting out as a young boy, playing UNO at grandma and grandpa finding techniques and seeing when to put what cards down. I continued to play the game when growing up, I played the game at school during indoor recess, and even played it when I was working as a teenager. All of those times, no matter who I played again, I made sure we all knew the same rules before we passed the cards out. For most of the time... We were on the same page and got to play the great game of UNO. I now find out that you cannot give a +2 after receiver a +2 to make the card collection bigger??? What the heck is going on... We can't have anything in this world! It is the best creative last second savior card to turn the tables around and instead of receiving 2 cards, you send it back their way or to the next person and make the collection 4... or even more. Thank goodness the rules of this came out now and not when I was younger because my professional record would not be as good as I can brag to say it was. Until this is changed from the UNO Professional League... I may have to retire and find new card games, like Old Maid or something.
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